![super mario 64 last impact mupen64 super mario 64 last impact mupen64](https://images.launchbox-app.com/4715cef8-296e-4746-8362-d4071647087b.png)
Mupen64-GlideN64 only shows a black screen, but from the audio you can tell you make it into the game. Mupen64-gles2n64 works but runs very slowly. Lr-mupen64plus runs with missing textures as with 4.4. In more detail, when it is "working" in retropie 4.3 I observe:
#Super mario 64 last impact mupen64 install
I have also confirmed that with a fresh install of 4.3, again with only the xbox bluetooth controller fix and Super Mario Star Road on the system, everything is working again.
![super mario 64 last impact mupen64 super mario 64 last impact mupen64](https://i.ytimg.com/vi/ZTLhpQ676Ro/maxresdefault.jpg)
I have a backup of my previous 4.3 installation with the game working well. With lr-mupen64plus many textures are missing (they had been in 4.3 also) and it is not playable. All the other mupen options show the title but freeze after it goes away. I find that only lr-mupen64plus can get past the title screen. I put Super Mario Star Road into the n64 roms folder and tried to run it. To autostart.cfg to allow my bluetooth xbox one controller to connect. Sudo bash -c 'echo 1 > /sys/module/bluetooth/parameters/disable_ertm' The only change I made anywhere was adding the line I am using a Pi 3 B with a fresh installation of retropie 4.4. I guess the problem lies with the newest version of mupen64plus then? Update: I have just observed that updating only mupen64plus using binary or source from the retropie setup menu stops mupen64plus from running Super Mario Star Road in my old installation as well as in a fresh installation of retropie 4.3. Update2: Now knowing it is just an update of mupen64plus that causes certain rom hacks to become unplayable how can I install an old version of mupen64plus in retropie 4.4?